Abstract
Board games as an educational tool in the development of employees are an underutilised instrument. It is one of
many interventions used in employee development, but its effectiveness has not been widely studied by academia.
Company executives often have preconceived ideas about this form of education but need to consider including
board game learning (BGL) into employee development as it creates a big business picture in a practical,
interactive way.
This qualitative study explored the opinions of employees after a board game was introduced into their
curriculum. Two group interviews were conducted and the content of this transcribed data was subjected to
deductive content analysis. The results indicated definite success as the employees were both entertained and
educated. This educational tool has proven its success in employee development, a serious consideration for
company executives.